Monday, 19 July 2010

Annoyed

So this relates to some thing I wrote as gaming advice here . So what has gone wrong.

Well way back before Xmas, James M left Leamington and thus our roleplay group. Fine. James was an excellent member of the group and put a lot of energy and effort into the game. Faultless!

I then, fearing the worst for the gaming group, tried recruiting more players. This did not work out as personalities clashed and the group felt uneasy. I felt uneasy. So the problem player was removed from the group, and good terms. And things seemed to go back to as they were.

But then, one of the players, had issues at work, meaning long hours etc. So fine, the game went on hold for about 2 months. I then eventually restarted it. Got 1 week of play, then a week off, then another week of play, then another week off, then finally another week of play and nothing.

What happened. Well last week we were meant to play, at the usual time, the usual place. But did they turn up? No. See half the troupe is  a couple and so if one doesn't turn up then neither does the other. So they didn't turn up, didn't forewarn me of this, and when I did get a response (after texting and calling both their phones) all I got was 'we forgot'.

Sam emailed them and no that wasn't the issue. See they know how much effort I put into the games, preparing everything. But the response we got was that Kate, now did not enjoy the games, felt it was too complex, and that no one was into the game.

I am rightly offended by this. Firstly I have run the same exact plot before, to completion (oh did I say we had two sessions left of gaming before the end of the entire series) with no complaints (in fact everyone else has applauded the immersion/level of complexity in the conspiracy to make it fun and dark). Secondly, the only person I have noted that is not into the game is Kate. And thirdly, if there were issues with it getting a little complex I could have understood, and eased things a bit.

But no. She came out with her issues from no where and so has left may gaming group in the lurch (i.e. non existent). All this before the end of the chronicle and thus leaving me with no conclusion played out (I will write it though) and with me having to find a whole host of new players for my changeling game.

What really annoyed me is that saying that there were too many characters to keep track of in the game (my plots have a cast of about 20) is crap. Why? I have all the gaming session written up, online, in multiple locations for her to read. But I know, fact, that she has never read a single one. So of course it is hard to remember everything, but that is what the actual play reports are for.


Conclusion.... I am very pissed off with this. Fine the game got too complex perhaps. But is the rudeness in the communication (lack off) and the presumption of whether anyone is enjoying the game (it is very easy for one person to sap the energy from the game).

So yeah. Hopefully soon a new gaming group for changeling the lost. 

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